What's great about this game is that there's no chance involved whatsoever. No dice rolling, no card drawing, just pure skill. Sweet, right?
There are two separate versions of Imperial. First, there's just Imperial, which takes place in Europe, and second, there is Imperial 2030, which includes the entire world. For rules on both, click on the following links:
riograndegames.com/getFile.php?id=26 (Original)
riograndegames.com/getFile.php?id=479 (2030)
So what is Imperial? You might have read the rules, but if you haven't I'll give a basic overview. Basically each player is an investor who controls one or more countries/world powers. The object of the game is to get the most points at the end. You receive points by buying bonds for different countries, investing in the country that you think is going to win.
After a country reaches 25 on the track at the top (you advance from taxing), the game ends and you count up the amount of bonds you have for each country and multiply them by 0, 1, 2, 3, 4, or 5, depending on where those countries are on the track. Whoever has the most points wins!
But what is the best way to win? When you break everything down, it always comes to taxation. Taxation is counting up all the territories you control. You get money, your country gets money, and your country advances on the line. So you need to tax as much as possible, but also control enough territories so you can actually advance. It's all about taxation.
And, last but not least, sometimes the Swiss Bank is always great to use. If you don't know what this is, read the rules. Anyways, if you have the Swiss Bank, you can invest every time someone passes or lands on investor, instead of only when you have the investor card.
Well, thanks for reading, and happy gaming!
-Kid Superman
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